Antigravis 2

This is a possibly misguided attempt to make a hybrid between a breakout type game and a scrolling platformer. You control a robot who must guide the massless creatures known as 'antigravis' to the end of each level, which means sending them up and away. The objective is not to destroy all the breakable blocks.

This is a remake of my other game 'Antigravis' which was created using tgf is also available for download on this website. Antigravis 2 was programmed with C++ and the allegro game library. The game engine is a lot better than the one from the first game and the gameplay is a bit different.

System requirements: This was created on a computer with an AMD Athlon 1400mhz processor with 256mb ram with a Geforce 4 440mx graphics adaptor and Windows 98 se. It's been tested and works under windows 2000 and windows xp, though I'm not sure what hardware configurations were used with these operating systems.

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